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Big Huge Games commented the vastness of Kingdoms of Amalur

In an interview 360 Magazine to, the lead designer of Big Huge Games Ian Frazier commented the vastness of their new RPG Kingdoms of Amalur: Reckoning saying, "it's great. Really, very extensive. And perhaps most important is that rich of details. I can't give you the exact size of the map, but I can assure you that we need more than a half-hour, going at full speed and avoiding fights to traverse the whole ".

Even the dungeon will be treated in detail: " regarding dungeon there are about 130 in the game, each made of different artistic styles, from Crystal Caverns to the Interior of an ancient tree organic, so there will be a considerable variety of places to explore ". The game will hit stores on February 10.