A new Battleship by Activision for the month of may
By
Cristina Raffaetta / Kristel78
P 12 gen 2012 08:55
- The film is used solely as a premise to immerse ourselves in an unconventional FPS that has nothing to do with the plot of the film.
- The demonstration that was made of the game has beginning with Cole Mathis who is assaulting the island of Ni'Hiau with a half-landing.
- The view of the game will be in first person.
- Apparently it seems a classic military FPS.
- During the demonstration we saw Mathis find shelter and throw grenades against alien intruders.
- You can switch to command mode at any time.
- The player in this way will have a better control of the action.
- The display of the game is based on a grid.
- The grid trait is that it has numbers and letters that intersect.
- We can give commands to Navy ships anchored off: alien vehicles attach or assist with other objectives.
- Aliens killed randomly can leave some tokens.
- You can use tokens in command mode to buy power-ups.
- Some examples of what you get with tokens: fix a damaged ship, artillery attack, assume direct control of a Navy destroyer for 20 seconds.
- Navy destroyers in the lead double damage against enemies.
- A balance must be maintained between the two modes of play.
- The aliens will try to bind Mathis on land, trying to prevent the aid from the sea.
- If you ignore the damage sustained by these ships will be destroyed and will sink.
- To earn more points and stay on top of the list you will need to accumulate the bonuses that you get with the aid of support via sea.