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Bonus to playing cross-ME3 demo and KoA: Reckoning

The upcoming release (January 17) of the demo Kingdoms of Amalur: Reckoning will mark an unprecedented event; 38 Studios (KoA) BioWare ( and Mass ) 3 Effect have in fact decided to create a cross-promotion for those who will play the demos of both games; You'll get content and objects of Mass Effect 3 playing the demo of Kindoms of Amalur and vice versa. Details below

Playing the demo of Mass Effect 3 (February 7) you will receive the following items in game, to use on Kingdoms of Amalur: Reckoning:

  • N7 Armour : Special armor inspired by iconic armor from battle N7 of Commander Shepard, including helmet, torso, legs, gloves and Shin guards.
  • Onmiblade Daggers : Omni ‐ blade, a knife thrown from the Omni ‐ holographic Tool of Commander Shepard to stab enemies in close combat. (The daggers will be unblocked after I installed and tried the demo of Mass Effect 3.)

Playing the demo of Kingdoms of Amalur: Reckoning, you receive the following items, to be used on Mass Effect 3:

  • Armor Reckoner Knight : This armor maximizes the damage in combat, while his enhanced energy cell provides energy to weapons systems to increase the speed of bullets.
  • Lanciadischi Chakram : this weapon uses a system that generates light explosive disks as ammunition. (You get after completing the demo and have watched the Reckoning trailer at the end)

Always playing the demo of Kingdoms of Amalur: Reckoning you can unlock items for the full version of the same title, such as:

  • Paper Twist of Fate : a card that enhances resistance to ice. (Is immediately unlocked activating demo Reckoning with their account Origin)
  • Twinned Souls Chakram : a unique weapon that damages enemies at the same time strengthening health and mana in Reckoning
  • Elmo infernal : a protective helmet that increases fire damage inflicted by player Alamur.(You unlock after completing the tutorial of Reckoning)

Of this collaboration have declared themselves enthusiastic about both presidendi 38 Studios 's and BioWare who see in this unique initiative is a way to reward their fans with unique and spectacular elements (some objects were made by artist Todd McFarlane, creator of Spawn) but also useful for the purposes of their respective games.