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The details of XCOM: Enemy Unknown by Game Informer

In the latest issue of Game Informer has an interesting article on the new title of Firaxis and 2 k strategic XCOM: Enemy Unknown . Below we offer some of the information on the game emerged from the magazine.

  • In the game missions and the soil will be generated randomly every time. The developers claim that, so will never happen to replay a mission in the same way for the second time. Exception is made only for a couple of missions particularly important for the history and feature in-game footage.
  • The presence of fog was confirmed, at the beginning of each mission to the area in which we will have to fight and to organize the various tactics with our soldiers will be completely obscured.
  • The spawn of the enemies will be random, this will not allow us to store the presence of enemies in various missions.
  • Will present a new medium called SHIV whose body will be fully customizable.
  • Mutons and Sectoids were confirmed.
  • We can also customize our base with various material such as satellite dishes or alien technologies.
  • There will be a scenario where Japan, sentitosi threatened by the arrival of the invasion, will already be in possession of a laser rifle.
  • You will have 16 countries that will be part of the Council and we will try to make them all happy. Some offer more financial and other funds, such as Africa, have, instead, of major mineral resources.
  • The units of snipers will have a grappling hook to climb on buildings.
  • The Gunners have the ability to suppress fire.
  • It will be possible to equip our units with every available weapon type, as asserted by the development team, the appearance of personalization is very well maintained and offers extensive choices.
  • Apparently will be a kind of cinematic scene when our men will be killed.
  • According to the findings, most inexperienced agents may panic when you find that is about to happen something particularly dangerous.
  • Will be fully destructible environments, as well as had been announced previously.
  • When a member of the team dies, the surviving companions don't get bonuses, this is what you saw in a scenario.
  • The sniper, passing level, is to be able to choose between two skills: Sight Squad that lets you shoot at anything that is in the view of a member of the team and that allows a Snap Shot sniper to shoot on the move.
  • You can recruit specific classes, all start as recruits and they even become soldiers.
  • The guys in suits seen in the screenshots are aliens ' Thin Man ' . Their skill is the ability to jump long distances.
  • The difficulty of the game is quite high.
  • Will present a system for saving/loading quick. You are still considering the possibility not to allow upload save previous to high difficulty level. Then you can imagine, from this, that we must restart the level entirely from the beginning.
  • Firaxis holds us to point out that the game will not be a simple remake of the predecessor and that despite using the same type of gameplay, there will be lots of new things as audiovisual and other weapons, which almost certainly will be revealed in the future.

Info end here, we are waiting to be released as soon as a video that shows the gameplay.