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The details of the third update to Gears of War 3

During the day tomorrow will be gradually released on Xbox Live the third update of Gears of War 3 that will fix several bugs, technical problems related to maps and weapons and will change for the better elements of gameplay. Below the complete list with all the details.

Improvements

  • All unlockable characters and not sold can be now selected if you always use the System Link. The normal game online will remain equal as always: players can use in multiplayer only characters that are unlocked.
  • Execution and war zone will see the return of the rule of the stalls as was in the previous Gears of War: there is based on the largest number of surviving players (man-up rule). This option will be selected for matches.
  • The hidden room can be raised and lowered with the use of the d-pad.
  • The modifier "Active Reload Mandatory" has been made more restrictive. Problems with the Torque bow and One Shot have been resolved.
  • The moniker "Remuneration" is now compatible with dedicated servers. Until this time it was possible to achieve only in private matches or host.
  • To successfully run it will be easier: was widened the range of the Y button. Players can get ready to perform an execution by pressing and holding the Y while approaching the enemy ashore. The operation is similar to that of the X button with which you take up arms.

Glitch resolved

  • Players who use its Hammerburst and sniper will not be able to shoot and kill successfully using the viewfinder through some walls in the game that allowed the user to pass the bullets (example: map Mercy in the vicinity of campanile).
  • Deleted the glitch on Dry Dock that allows players to shoot with One Shot through a wall. Now, in case they hire incorrect positions, the player will be forced to relocate the weapon.

General

  • A second player who enters the play before the main screen will not cause more data loss linked to main profile.
  • In the transition between the Chamber of the spectator and hidden room, the latter will no longer be forced bet high without changing the view.
  • The cycle of maps in Quick Matches is now set at random.
  • DLC not are the property of Player of the round non stop the player from using a main DLC which actually has e.
  • Horde mode does not use more the same positions of arms in the challenge. The placement of weapons in this mode is now independent from General multiplayer: for example on Flyover in place of Boomshot and Torque bow return mortar and hammer of dawn.
  • Now if the sniper aimed left returns the reflection of the lens. First it was only if you pointed right.
  • The Xbox system notifications (connected friends, invitations) will be moved from the area where the killings are recorded in normal multiplayer. Their new placement is top center of the screen.

To obtain the update, once inserted in the circuits of Microsoft, you must restart the game if it is already inside. We wish you good download.