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Starbreeze: Syndicate will be difficult but not frustrating

The lead designer of Starbreeze Rickard Johansson said that the sci-fi FPS Syndicate will be developed to offer the player a level of challenge. The title will not be frustrating but, however, more difficult than many other games currently on the market, this according to the words of Johansson. For example, the development team will focus a lot of enemies to create advanced artificial intelligence.

The multinationals that govern the regions, as we know , will provide homes for the people, for those who need medical care, banking, insurance, will provide an education but in return, however, will have power over the people controlling them around, even in behavior. In this regard, Starbreeze has revealed that these corporations will behave differently from each other, bringing the player to have to think about how to act every time.

Syndicate will be available in Europe from 24 February.