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Hitman: Absolution will have more levels than any other Hitman

The game director of Hitman: Absolution, Tore Blystad, has revealed that the new game will offer many more levels than any other in the series. Blystad explained that the team is trying to put the game in very different locations with the hope that the work done to bring this new chapter stand out from previous games. The team wanted to include a strong contrast between the different environments, thinking about the levels at which fans could easily refer to remembering, perhaps, for some specific detail.

I would have even thought to create layers based on their offices in Copenhagen and on the interiors of E3 in Los Angeles, then dismissing the idea as too complex to implement.

Finally, the gameplay of the game director, Cristian Elverdam, explained that the use of improvised weapons, such as a wire, electronic or a marble bust, it will be a "selection of style," rather than a need to play.

Hoping that Hitman: Absolution is not distorted as already happened with several series in recent years, we remind you that the game should arrive during 2012.