The PlayStation Blog has released a video in which Paul Cuisset, founder of the French developer VectorCell, explains the technology behind
Amy, downloadable title coming to Live Arcade and PSN in September. Cuisset movie shows us in the rendering techniques used for shaping the progressive infection of wool, co-star of the game together with little Amy, as well as those used to implement the above: it seems that the game will present you with a high visual level, unusual for a title in digital delivery.
Please note that Amy was previously exclusive PSN but was recently confirmed for Xbox 360: You can read all the details and see a video-game in our previous news , but we leave you to follow the new movie.
Amy - Technology | HD version