Take-Two: We're not done with the Duke
Moving on to expose ourselves to his motives: "It is partly because of the enormous economic opportunities, in part because we study a very creative, but do not want to create something just to make a few dollars more. If we can make use of our intellectual property to create something of great quality and will appeal to consumers, we will do as we did with Bioshock. "
The brand of Duke Nukem will be used next month in the U.S. in the form of comics with the publication of Duke Nukem: Glorious Bastard of IDW, but it seems that Strauss and company have planned something grander than just a comic. Take-Two and developer Gearbox had been planning a spin-off, Duke Begins, then abandoned for disputes between the publisher and 3D Realms, that can be taken?