MondoXbox

Live your
passion!

New details about Assassin's Creed: Revelations

The artistic director of Ubisoft Alexandre Amancio, explains the news' that we face in the Assassin's Creed: Revelations. In a recent interview with Game Informer, Alexandre describes the new guideline for the final chapter in the history of Ezio: "We are trying to make the game more 'dynamic as possible: every detail of the environment must affect the player experience. For example, the weather must 'affect in any way impact the player has with the environment. "

Even the plot and the revelations of the player will have an impact: "The choice of name Revelations is not 'random, in fact many questions left open in the chapters preceded the answer will finally, closing many circles." Alexandre explains how the game finally find answer to the questions left by Juno, Minerva and the end of the world in 2012, announced at the end of Assassin's Creed II. In this new chapter will conclude the saga of Ezio, you'll discover why 'and' so 'important,' cause Altair and 'important to him and the role that Desmond has over the whole story.