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Prey 2 leaves portals and gravity puzzle

When it was announced that the main character of Prey 2 was not Tommy, the protagonist of the first game, many began to suspect that the new title of Bethesda and Human Head did not follow closely in the footsteps of his predecessor. Today we get further confirmation from the lead designer Chris Reinhart, who told the magazine PSM3 that the title does not even include two of the most important game mechanics in the first Prey: the portals and gravity puzzles.

Reinhart said the team wanted to make the game more immediate, eliminating the puzzles that were derived from these two elements, further justifying the choice by the fact that these technologies were the prerogative of the Sphere, the giant alien ship that was setting for his first title , as the new game will take place elsewhere, we will not find either of these.

For all we know so far, it seems that Prey 2 will retain only the title and the presence of aliens as elements in common with its predecessor, we await further news on this.