Team Bondi today unveiled new details of his upcoming title
LA Noire. The game, slated for spring of this year, will feature an impressive amount of dialogue for a total of 50 hours, recorded both in audio and in the expressions of the protagonists. The developers explain, however, that in one game the player will see only a part, because of the system forks that lead to different conversations based on the user's choices: to attend all the dialogue must replay several times.