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Blow discusses The Witness, the gameplay movie

Among the games was also present at PAX The Witness, the new platform / puzzle game independent game designer Jonathan Blow, known for developing the beautiful Braid. Blow took advantage of the event to understand the true nature of Title: almost mystical adventure set in an isolated island full of strange puzzles. A game according to the developer, able to capture the player's interest and keep it constant until the end.

The title was in playable form and who got to try, he says, have a very good impression and a "pleasant surprise" even though the product was still in an embryonic state; Blow revealed that this will take about a year because the game is completely full.


Among the lucky ones who have tried there are colleagues who Kotaku The Witness described as "quiet, pleasant scenery and lots of puzzles," a title for those players who like to waste time between puzzles accompanied by specific scenarios almost at times, defined by the said Blow, surreal.

Pending new information about this unusual puzzle game, you leave a movie to make us a good idea at first locations and types of puzzles that will be present.

The Witness - PAX Gameplay