Child of Eden, the Kinect game for hardcore gamers
By
Giuseppe Genga / Neural
P 23 giu 2010 22:25
As Mizuguchi explains that at the end of the demonstration, the Child of Eden uses a set of sensory stimuli and feedback through gestures Kinect to fully immerse the player in a wave of light and color, just like Rez did in his time on Dreamcast and PS2 obviously with the resources they could offer these machines.
It is the first real hardcore game for Kinect? Judge for yourself.