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New details on Metal Gear Solid: Rising

The E3 is a rich source of new information on upcoming games with the help of developer interviews, as in the case of the one issued by Matsuyama and Shigenobu Kimura Mineshi about Metal Gear Solid: Rising. Starting from history, it will be wedged between the end of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots, this will give us the opportunity to understand the evolution of the character of Raiden appeared very young in the first the two chapters mentioned above, then why has become a cyborg skilled swordsman in the second.

In terms of mechanical properties has been announced that will not be like the Metal Gear Solid traditional but something new and not necessarily end up the long cutscenes or even comic parts as in other chapters.
Among the innovations the team is also experimenting with the adoption of Kinect, but for now this is just some evidence that it is undertaking, and it is said that in the final game will find support for the new device. Still on the theme of ideas being tested is the online multiplayer component, surely we will see in the game but now no one knows yet how it will be organized, could be along the lines of Metal Gear Online (at this' internal Metal Gear Solid 4 : Guns of the Patriots) or something new, but everything still unclear.